18
Mar
08

Lookup Table for Below

This needs to be plugged in to the LUT input of the GLSL shader.

Lookup Table


5 Responses to “Lookup Table for Below”


  1. 1 Daniele March 18, 2008 at 5:01 pm

    the patch work but i have some problem with the light… the shader is all black

    however
    very good work…

  2. 2 toneburst March 18, 2008 at 5:06 pm

    Try changing the LightRange parameter.

    Hope this helps,

    alx

  3. 3 toneburst March 18, 2008 at 5:08 pm

    Also check the pre-scale X and Y variables are set to 1.0.
    Look in the comments in the Vertex Shader for which ones these are.

    alx

  4. 4 Daniele March 18, 2008 at 6:03 pm

    In the inspector there is, down in the bar under the code, this message:
    WARNING: vertex shader writes varying ‘colpos’ wich is not active

    I don’t know wath its means…
    maybe is usefull

    Thanks
    Daniele

  5. 5 Daniele March 18, 2008 at 6:21 pm

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