Archive for May 9th, 2008

09
May

Glitched Isoray Video

Added a couple of new controls to the Blob isosurface shader to make it a bit more ‘glitchy’. They basically mess around with the 3D coordinates being sent to the the equation that creates the blobs. The effect wasn’t quite what I thought it would be, but in the right context, the way the rendering breaks up adds a whole new dimension to the shader, especially when it’s synced to music!

I’ve added some effects in VDMX (Gloom, Chromazoom), and synced lots of parameters to audio levels.

No SpaceNavigator control this time. I just had the Trigger Finger hooked up to control rotation, and scaling for some of the AA-controlled parameters (notably the glitch level).

Music is ‘Metropolis’ by Adam F. An oldie but a goodie….

09
May

Glitching The Blob

Glitched version of the Blob isosurface shader. Looking forward to trying this on my MacPro at home…




09
May

SlideTile qcFX Uploaded

Another 2D qcFx. This is one I worked on at the beginning of the year, then forgot about. It just needed a tiny bit of cleaning-up ready for release.

More info in this post.

Download from Memo’s site.

09
May

A Throwaway Distortion Effect

It’s nice to work on some 2D stuff for a change!

This one is just another distortion/mirroring effect. I can see it responding nicely to audio levels.

CIFilter, rather than GLSL.

qcFX uploaded to Memo’s archive




 

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