21
Feb
08

SuperShapes in Quartz Composer!!

Before you get too excited, they’re not realtime. I have a lot of learning to do before I’ll be able to get realtime SuperFormula rendering happening in QC, sadly.

These are models rendered out of Paul Bourke’s supershapes X11 application which I just bought, imported into QC (via MeshLab) with the OFF model rendering plugin.

Cheating, really, but I couldn’t resist…

SuperShape 01
SuperShape 02
SuperShape 03

For those not in-the-know, the SuperFormula is a mathematical formula capable of creating a vast range of 2D and 3D forms, including many that apear in the natural world, from just seven variables.
See the Geniaal website for more info. It’s pretty-much the holy grail of realtime generative 3D. There’s plenty of info about it on the web, including some ready-made OpenGL code, so I’m eventually planning to find a way of generating SuperShapes in QC (assuming someone doesn’t beat me to it, of course). That means either in GLSL, or as a custom plugin (which might actually be easier, given the OpenGL code itself is already available). I know a few people who may be able to help with the 3D maths, so it’s not a complete pipedream…

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