In the example above, I’ve connected the struct, to a Kineme Spooky Send patch, which can be used to eliminate cabling between macros completely, allowing you to ‘wirelessly’ transmit any kind of information QC can deal with (including structures) from any part of a QTZ to any other part. It even works between separate QTZs embedded in the same application, apparently.
This is a very useful too for ‘modularising’ your QTZs. For example, I’m currently working on a generalised set of macros for creating the ‘pseudospreads’ compositions. I’ve used Spooky Send and Receive patches to send control values between the macro containing the controls of the mesh instances and the one containing the meshes themselves. I’ve also added range ports to the control macro, so it can be tweaked to fit different surface formulas.