03
Jun
09

Random Walking In The Wild

Nice tweaks to the Random Walk example by offonol.

And another:

…this time, with added NVStar Blur. It’s an offline render via Quartz Crystal, apparently, as the blur slowed things down too much for realtime rendering (as blurs have a nasty tendency to do- even if they are only 9-tap ones)…

Keep ’em coming!

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