Quick grabs. Explanation to follow.
Heyhey, really like this. Hope explanation does indeed follow 😉 T
Hi Tom, good to hear from you! How’re you doing?
Glad you like these. I quite like the blurry, indeterminate look. I would be nice if I could work out how to create a lit isosurface from the live input, but my early experiments in doing this have come out less than impressive, unfortunately. I’ll try and write a bit more about what’s going on here, but basically, it’s a raycast rendering of a pseudo 3D texture made from consecutive frames from a live input (in this case the builtin iSight on my MBP). The blurriness hides the low resolution (each slice is only 100x100px).
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