See my other website, for information about my music-related projects.

Distorty Me

17 Responses to “About”

  1. December 24, 2008 at 1:40 pm

    This is Oscar. I don’t know where to write you, so you better delete this message.
    Your web is a guide for me… very well done. I am lately using QC in vdmx and I am allways looking fordware for more new stuff to use in my future performance.
    I was wondering if there is and 2d lib or code already made?
    To be realistic, I realise that if you see 3dMax or any other 3d software out there, they use tools as we use libs. To create complex shapes in 2d or 3d we need simple shapes we can create from. Sphere, cube, cone, plane, and then we add more vertex to them.
    So I would like to create splines or 2d shapes in a 3d. like Sanch tv on his renders and flight404 does with

    Let’s keep intouch.

  2. 3 toneburst
    December 30, 2008 at 10:20 pm

    Hi Oscar,

    I’m not quite sure what you mean by a ‘2d lib’.
    I think what you’re talking about in terms of 3D object creation is really beyond the scope of Quartz Composer.

    Have you looked at Kineme’s newly-released 3D tools package, that adds the ability to import 3D models in a variety of formats, and apply various transformations to the meshes.

    You could also investigate using a combination of JavaScript and Kineme GL Tools patches to create simple 3D shapes like lines.


  3. 4 Mark
    April 17, 2009 at 10:28 pm

    Hey there, great work.

    Your site is giving a flash error that stalls firefox before opening an (abort the script) question. This is on every page.

    I have came across the same problem at home and at school.


    • 5 toneburst
      June 22, 2009 at 10:04 am

      Hi, sorry for the much-delayed reply Mark.
      It’s to do with the widget I use, I think. Someone suggested in another comment that it could be a clash between this widget and the FireFox Delicious plugin thats causing the problem. Hopefully this will be fixed soon. In the meantime, the blog should be fine in Safari.


  4. 6 Emmanuel Flores Elías
    June 22, 2009 at 9:52 am

    Hello there!
    Nice nice page. I had the chance to find this site after a vvvv thread:

    In there you were replying possible solutions for translating some vvvv shaders into jitter. After that I have been able to convert some of your nice shaders into jitter format(jxs). I need to tell that some of the shaders are quire amazing.
    Would like to know if there is any way to contact you directly by mail, I would be interested in keeping in touch with you.
    Thank you again for posting all these nice patches!

  5. 7 toneburst
    June 23, 2009 at 8:34 am

    Hi Emmanuel,

    thanks very much for the feedback!
    I have to say that nearly all of the shaders I’ve posted have basically just been translations of other people’s work, with just the occasional slight tweak to get them to work in GLSL/Quartz Composer, so I shouldn’t really accept too much credit for them myself. I’m very much in awe of the people who actually originate this stuff- wish I had that kind of mathematical mind..

    I’m glad you’ve found them useful though.

    Re keeping in touch; I’ll email you directly, then you’ll have my address.



  6. October 14, 2009 at 7:02 am

    Hi Toneburst.

    We are about to relase a new version of ArKaos GrandVJ that will support QuartzComposer, would you allow us to include some of your compositions such as sphericalHarmonics in our installer ? Of course we would credit you.

    COngratulation for your great work!

    • 10 toneburst
      October 15, 2009 at 11:05 am

      I’m going to give this some thought. I already produce Quartz Composer effects for a rival developer, so I’m wary of conflicts-of-interest here.
      I’ll get back to you.


  7. 13 Frankenkat
    November 25, 2009 at 5:07 pm

    Hi, I’ve really enjoyed looking through your site. You’ve really inspired me to dig into quartz composer. Is there any chance you could share the composition for cubefield? I’ve been playing around with the ImagePixel patch but I’m having a hard time getting this to work

  8. 14 toneburst
    November 25, 2009 at 10:08 pm


    good to hear from you, glad you’re finding the blog useful.

    I just found the original cubefield composition. Unfortunately, it doesn’t seem to work any more (I’m on Snow
    Leopard now). The problem is something to do with a Kineme plugin, I think it’s the Structure Tools patch, but I don’t currently have time to look into it. If I were to do it from scratch again, I’d probably use OpenCL to make arrays of colour values and positions from a small version of the input image.

    Can’t make an example now, unfortunately.


  9. 15 Frankenkat
    November 29, 2009 at 3:43 pm

    I’m actually still running Leopard! If you wanted to pass the old comp on

  10. January 27, 2012 at 10:16 pm

    Hi Tone,
    Could you tell me some details about tb pleasure division….I am trying to do it for a long time now..applying those vector lineson an image….I tried everything the Rutt-Etra…NASA SRTM data converted through php…stuff like that..but I could not get those results ( smooth for example like you have…lines covering others)….could you help me out?

    • 17 toneburst
      April 12, 2012 at 12:35 pm


      Sorry for the really late reply.
      Funny you should say the lines look smooth. Actually, they’re not really that smooth. They’re not vector-based, either, they’re actually OpenGL 3D geometry, so I suspect this isn’t really what you’re looking for.

      If you’re looking for a non-realtime vector-based solution, you could do worse than investigate the Scriptographer plugin for Adobe Illustrator. I’ve actually seen examples of this kind of effect done with Scriptographer, though can’t see them on there site now. You might have to learn a bit of JavaScript, but if you’re into generative vector graphics, it’s probably worth a look.

      There’s also the Mac-only Nodebox or NodeBox2 which use Python scripting to create generative art, which might also be worth a look.

      Hope this helps,


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